The base idea of the game is to teach the player survival skills while also addressing climate change/global warming and how it affects different terrains.
In this level, the setting is similar to a rainforest where the player has to escape a fire break that happened.[1] More about mechanics in this level.
• Escape the fire
• Walk faster on the branches
• Water slows the player down
• Sliding increases the player speed[2]
• Heal with herbs
This level will have mountable animals to travel, and the level is designed accordingly(Figure 2). At the moment, this level is only designed and doesn’t have gameplay added yet